Terminal Fury 1.0
A Fury3, F-Zone! and Terminal Velocity mash up

1995-2010 Terminal Reality Inc.
&(p) 1995 Microsoft Corporation
1995 3D Realms

With this I wanted to prove that TRI used the same engine of TV, but ported to win32, called (codename) CyberUI.
This mash up was done very easily, just add a pod mount file (this work on all TRI's terrain engine games) and a mission list file on fury3 folder and create VOX file for every mission. In the pod.ini file, mount TV and F-zone! pod files. There you go.
I think CyberUI would even work with only TV stock stuff, try swapping pod files and replacing missing or new Fury3 files in TV's pod files. CyberUI can even display old menus, I need to further research that later.

I updated the logos and renamed some stuff, added a new title raw file and restored the old Terminal Velocity theme. I didn't have to modify Fury3's pod files, I only mounted TFURY.POD at the top of the list (again, this same behaviour has all TRI's terrain engine games)

by Kmaster
Monster Truck Madness Guild

http://kmaster.mtm2.com
jpkmaster@gmail.com